Thursday 29th June 2017

Andrew Friend

Andrew Friend and I met whilst studying at the Bartlett, UCL, he then went on to study at the Royal College of Art in London and designer a series of device – one of which I share with you today.

If you are in the right place, at the right time, you (may) experience something fantastic.

These projects deal with that which may seem extraordinary, unlikely, desirable (or not), confusing, or uncanny. Friend is interested in the fantastic experience, be it the conscious quest to achieve one’s personal (or indeed popular) fantasy, or the more sub-conscious seeding of a fantastic situation or construct through the actions of others. The fantastic has the power to engage the imagination, initiate dreams and trigger desires, excite, manipulate and confuse.  The projects explore how one can, through the production of objects and services located in specific contexts, enable these fantasies.

The Quest is manifest through objects, devices, narrative and experiences.

Device for experiencing lightning strike;

This device increases the user’s likelihood of getting struck by lightning. Energy from the strike is transferred to heat, used to brand the user, who following the experience is left scarred as a memory of the event. The device questions the dissemination of this experience, from the life threatening, to simple story, the transition from the fantastic to the banal

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